Utsushibi
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User guide

Webcam Your motion and expression Utsushibi Face, body and finger tracking Floating on desktop Stream to meetings Maps the expression and motion your camera sees onto your avatar — keep it in a corner of your desktop, or stream it as a virtual camera.

Requirements and installation

Utsushibi Drag to copy Applications
  • macOS 15 Sequoia or later / Apple Silicon
  • The built-in Mac camera or a webcam
  1. Get the dmg from Download and double-click to open it.
  2. Drag Utsushibi.app from the window into the Applications folder.
  3. Launch Utsushibi from Launchpad or the Applications folder.
  4. When it asks for camera access on first launch, choose “Allow”.
The virtual camera (camera extension) can only be installed from Utsushibi.app inside /Applications. Be sure to copy the app into the Applications folder first.
On first launch the app shows a tutorial. Tick “Don’t show this again” to skip it next time — you can review it again from “How to use” at the top of the sidebar.

Choosing an avatar

Avatar Choose a VRM

A preset robot model is included, so you can try Utsushibi right away without a VRM. Utsushibi uses avatars in the VRM format (VRM 1.0 recommended; VRM 0.x also loads). Load one with “+ Add a VRM model” under “Avatar” in the sidebar. Please check the model's terms of use before using it.

Added VRMs stay in the list, so you can switch between them with a single click. Utsushibi reads the original file instead of copying it, so if you move or delete the file, its row shows “File not found” — click the row to locate it again. Framings can be saved to the cameras at the bottom left of the preview.

Make your own — VRoid Studio

  • Create a 3D character with VRoid Studio.
  • When it is ready, export a .vrm file with Export as VRM from the camera / export screen.

Get one — BOOTH and friends

  • Free and paid VRM avatars are distributed on BOOTH and VRoid Hub.
  • Each model comes with its own terms (modification, commercial and streaming use). Always check them.

Starting tracking

Camera Web Camera Start tracking
  1. Pick your camera under “Camera” in the sidebar and press Start tracking. Everything from expressions and blinks to your upper body and fingertips is reflected on the avatar.
  2. The first run asks for camera permission (if you declined, check System Settings > Privacy & Security > Camera).
  3. Frame the avatar by dragging and scrolling on the preview, and save the framing to the cameras at the bottom left (→ Camera and view controls).
  • Click the camera preview in the sidebar to blur it (so it stays out of screen shares).
  • The pose can be adjusted with Reset front pose under “Tuning”.

Streaming to video calls (virtual camera)

System Settings General Login Items & Extensions Extensions Camera Extensions i Camera Extensions Utsushibi Done
1Install the extensionPress “Install camera extension” under “Virtual Camera” in the sidebar (first time only)
2Approve in System SettingsPer-category tab → the ⓘ next to “Camera Extensions” → switch Utsushibi on
3Start streamingPress “Start virtual camera” and pick “Utsushibi Camera” in your meeting app
  1. Press Install camera extension under “Virtual Camera” in the sidebar (first time only).
  2. System Settings opens “Login Items & Extensions” automatically. If it does not, open System Settings > General > Login Items & Extensions yourself.
  3. Above the list, switch the tab from the per-app view to the per-category view. The camera row does not appear until you do.
  4. Click the ⓘ at the right of Camera Extensions in the Extensions list.
  5. In the sheet that opens, switch Utsushibi on and press “Done” (enter your password if asked). Do not quit Utsushibi until the approval is finished. If it says the change takes effect after a restart, restart your Mac.
  6. Press Start virtual camera to begin streaming (“Streaming” appears under the button).
  7. Choose “Utsushibi Camera” as the camera in your video-meeting app.

Three display modes

Studio Tweak settings while watching the video Another app Floating Avatar alone, in a screen corner Fullscreen Just the video, filling the window

The Utsushibi window has three modes: studio, floating and fullscreen. Tracking and virtual-camera streaming keep running in every mode, so you can switch even mid-meeting.

StudioChange settings in the sidebar while watching the video. The app starts in this mode.
FloatingA small avatar-only window sits on your desktop — the background is transparent and you can still work with whatever is behind it. Switch with the Floating mode button under “Window”, or ⌘⇧M.
FullscreenHides the UI and sidebar, filling the window with the video alone. Handy for a final check, or for sharing this view directly. Switch with the button at the top right of the video, or ⌘⇧F.

Using floating mode

  • To go back, click the avatar and press the “Exit floating” button. Pressing ⌘⇧M also works.
  • The app always starts in studio mode after a restart.
  • Pick the window size under “Window”: 640×360 / 960×540 / 1280×720 (manual resizing also works).
  • Drag the window to move it. To change how the avatar is framed inside it, use the floating camera at the head of the camera bar in studio mode.
  • Transparent areas without the avatar pass clicks through to the app behind automatically.
  • Turn on Hide the avatar while hovering under “Window” to make the avatar transparent while the cursor is over it, with clicks passing through, so you can see and use the content behind without moving the window. While on, the window cannot be clicked or dragged, so exit floating mode from the menu bar or with ⌘⇧M.
  • The Utsushibi icon in the menu bar can also switch modes, change the window size, toggle “Hide the avatar while hovering”, and start or stop tracking and the virtual camera.

Choosing a scene

None Solid color Image Animation 3D scene

Pick one of five scene types for the streamed video under “Scene” in the sidebar.

NoneTransparent, avatar only — best for floating over your desktop
Solid colorFill with any color you like
ImageShow any image you like
AnimationFun scenes in motion
3D sceneImmersive 3D scenes — move the camera freely

Camera and view controls

Seat 1 2 Camera Auto 1 2 3

What the mouse and keys do over the preview depends on the scene type.

2D scenes (none / solid color / image / animation)

DragMove the avatar
Wheel / pinchResize the avatar
CAM buttonsSwitch cameras. + adds the current framing as a camera (up to 5 total); hover a camera and use ⤓ (overwrite with the current framing) / a trash can (remove). C / ⇧C also cycle through them. The leading icon button is a separate camera used only while floating.
ClickToggle the window outline and the “Exit floating” button (floating mode only)

Available in studio and fullscreen modes (in floating mode a drag moves the window).

3D scenes (camera controls)

Available in studio and fullscreen modes (in floating mode a drag moves the window instead).

DragOrbit the camera around the point under the cursor (put the cursor where you want to look before dragging)
⇧ (Shift) + drag
right-drag
Pan the camera
Wheel / pinchZoom in and out (narrows or widens the field of view)
W A S D
arrow keys
Fly the view: forward and back follow where you are looking, left and right strafe horizontally
Q / EMove the view down / up
⌥ (Option) + the keys aboveMove the view slowly (1/10 speed) for fine adjustments
SEAT buttonsSwitch seats (shown only in scenes with more than one). Cameras are positioned relative to the seat, so the framing follows the avatar to the new seat. Z / ⇧Z also cycle through them.
CAM buttonsSwitch cameras (camera 1 defaults to front, camera 2 to back). + adds the current view as a camera (up to 5 total); hover a camera and use ⤓ (overwrite with the current view) / a trash can (remove). C / ⇧C also cycle through them. The leading icon button is a separate camera used only while floating, with its own framing independent of the other cameras.
Auto button / XSwitch to the auto camera. Independent of your saved cameras, it watches speech and face detection to slowly move in, out, and around, and picks its own cuts. Any manual camera control turns it off.
When the camera swings around behind the avatar, mirroring flips automatically so your motion does not appear reversed.

Your images on the displays

Displays Display 1 Change Display 2 Display 3

Show any image you like on the displays in Simple Room, Gaming Room, Wood Room, Capsule Room, Chinese Room, Japanese Tea House and Sky Villa. In Chinese Room, you can change the images on the hanging scroll and folding screen; in Japanese Tea House, you can change the hanging scroll. Put up a logo, an announcement or artwork.

Set an imageUnder “Scene” in the sidebar, find the “Displays” rows (Display 1, 2, …), open “⋯” and choose Change, then pick an image file. The setting is saved per scene and per display. Utsushibi shows the original file instead of copying it, so moving or deleting the file brings back the default image.
Tell the screens apartTurn on “Show display numbers” to label each screen with its number and match it to the rows.
Back to defaultChoose Clear from “⋯” to return to the default image (a faint Utsushibi logo).

Keep a photo

3 Photo Photo saved

Capture and save the current video. A countdown timer, too. Photos are 1920×1080 PNGs, the same picture that goes out on the virtual camera — handy for icons, thumbnails and social posts.

ShutterPress the shutter button on the “Photo” bar at the bottom right of the preview to save one right away.
TimerThe stopwatch button counts down (3 seconds by default) before shooting. Hover it to pick 3, 5 or 10 seconds; the last choice is remembered. The countdown and flash never appear in the photo.
Where photos goBy default, a “Utsushibi” folder inside Pictures. Change it under “Photo” in the sidebar. “Open file” on the toast after saving shows the photo right away.

Shortcuts

⌘⇧MSwitch between studio and floating mode
⌘⇧FSwitch between studio and fullscreen mode
C / ⇧CNext / previous camera
XToggle the auto camera
Z / ⇧ZNext / previous seat (3D scenes with more than one seat)
⌥1–⌥5Switch profiles (the number is the profile’s position in the list)

These keys work only while the Utsushibi window is focused, so they never get in the way of other apps’ shortcuts. While floating, transparent areas pass clicks through and the window may not be focused, so click the avatar (the “Exit floating” button) or choose “Studio mode” from Utsushibi in the menu bar to get back. The 3D-scene keys (W A S D / arrows / Q E / C V) are ignored while you are using a slider or a text field.

Troubleshooting

The avatar does not moveRe-select your camera under “Camera” and press Start tracking. Also check that Utsushibi is allowed in System Settings > Privacy & Security > Camera.
The camera extension will not installMake sure Utsushibi.app is inside /Applications. The approval screen is in System Settings > General > Login Items & Extensions.
Approved, but the virtual camera will not startRight after the first approval, Utsushibi itself needs a restart. Press “Restart Utsushibi” in the sidebar.
Utsushibi Camera is missing in my meeting appRestart the meeting app after approving the camera extension. If the app said the change takes effect after a restart, restart your Mac.

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